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TODAY’S JOKE

                      Dice sets and combinations for the Do & the Don’t shooter

                                   Written by Gary R. Lorig and Lifestyles International Inc. ©

  

Here is a chart that will help the new shooter understand each set for both the Do and the Don’t shooter. When we say Dice Set we mean that the two dice are facing each other like two magnets. After you set the dice you will not see the set numbers because they will be facing each other known as being “on Axis”. You may have to turn the dice a ¼ or ½ turn to get all sides to line up with the numbers you want such as all 7’s all 6’s 8’s 4’s 10’s etc.

 The six major sets are as follows. There are four sets for the Do shooter and two sets for the Don’t shooter.

 

                                                                     NUMBERS &

POINTS           SET NAME                       PROBABILITES                        Total Combinations

  

All Numbers    RANDOM          2, 3, 4, 5, 6, 7,  8,  9, 10, 11 ,12

Ways to make each number         1,  2,  3,  4,  5,  6,   5,  4,   3,     2,    1 = 36

 

DO SETS:                                               2,   3,  4,   5,  6,   7,  8,   9,  10,  11, 12

6/1-6/1 set  No Craps set (no 2,3,12)      0    0   1  2    3    4   3   2    1      0     0 = 16

6/1-5/2 set  When point is 5,6,8,9           0    1   1    2   3    2   3   2    1      1     0   =16

6/1-4/3 set  When point is 4,5,9,& 10      0,  1,   2,   2,  2,   2,  2,   2,    2,     1     0   =16

5/2-4/3 set  Field, Horn, Craps set          1    1   1    2   2    2   2    2     1     1    1  =16

 

Don’t Sets                                             2,  3, 4, 5, 6,  7,   8,  9, 10,  11, 12

5/2-5/2 set  Seven out when point         1    0  2  2  1    4   1   2   2    0    1            = 16

                   is six or eight

 

                                                               2  3  4  5  6  7   8   9 10 11 12

4/3-4/3 set  Seven out when the             1   2     1  0  4 2   0  1    2    1               =16    

                   point is 4,5,9, or 10     

  

Here is a breakdown of each set & some tips for setting the dice and getting each number. 

 

No Craps or

Come out set (No craps)    2  3    4 5  6 7  8 9  10  11  12

6/1-6/1 set                          0  0 1      2  3 4  3 2   1    0   0 = 16 combinations

 

(This has been called the hard way set but remember it as the 6/1-6/1 set)

This gives the shooter four ways for a seven, three ways for a six or eight and two ways for the five or nine and one way for the four or ten.. That is fourteen out of the sixteen combinations. You also get one way for the four or ten (both hard ways) TIP: In that this is a come out roll and a seven wins set the die A 6 facing the 1 from die B=7 Your point is 7 and your set is 7. Easy to remember. Good set for the basic pass line better who wants a seven or a point number.

 

If point is 6 or 8, 5 or 9         2,  3   4 5  6   7   8   9   10  11  12

6/1-5/2 set                            0  1   1 2 3  2   3 2    1   1    0 = 16 combinations

 

(This has been called the 3V set but remember it as the 6/1-5/2 set)

This gives you three ways for the six or eight and two ways for the five or nine and only two ways for the seven. TIP: When the point is six or eight the set will be six or eight. For the six set Die A 1 facing die B 5= 6. For the eight point  face die A 6 facing die B 2=8. Your point is six or eight and your set is six or eight. If the dice twist and go off axis you still may get your point.

 

If the point is 4, 5, 9, or 10           2   3   4   5   6   7   8   9 10 11 12

6/1-4/3 set (16 combinations)      0  1   2  2  2  2  2  2  2    1   0  = 16 combinations

 

This set gives the shooter two ways to make the 4,5,6,8,9, & 10 and only two ways for the seven .It is a 50/50 bet. TIP: When the point is four set Die A with the 1 facing the 3 from Die B=4 When the point is 10 set the six from die A facing the 4 with die 6 with die B =10. Point is four or ten and your set will be four or ten. If the dice twist and go off axis you still may make your point.

 

Field, Horn and crapless craps set

 

5/2-4/3 set                2    3   4   5   6 7  8  9 10 11 12            

                                 1    1   1   2   2 2  2  2   1   1    1 = 16 combinations

 

When you want a lot of field numbers try this set. TIP: Set Die A 5 facing Die 4 =9. Nine is a field number and your set is a field number. If the dice twist you still may get the nine. Some people call this the cross 6 set or the T set. You can get the sixes to look like a cross T but I like to think in numbers and not strange names. Remember you want to throw a field number your set will be a field number in this case 9.

 

POINT IS 5 or 9

When your point is a 5 or 9 you can use any of the Do sets. You will always have two ways to roll a 5 or 9 and only two ways to roll a 7. The odds are now 50/50. The set you chose would depend on what other place bets or field numbers you are trying for. Do you want more inside or out side numbers? Example use the 6/1-5/2 set and set Die A with the 5 facing Die B 6 (yo) you will get fives and nines on all sides. Use the 5/2-4/3 set and face the 5 (five) for Die A facing the 4 ( four) from Die B=9 Point is nine and the set is nine (Also called the cross 6 set) You can also do this with the three from Die A facing the 2 from Die B =3  Set is five or nine and the point is five or nine. You are still using the 5/2-4/3 set.  

 

DON’T SETS

 

This is a powerful way to play because after you get a point the sets turn in your favor from 4/1 for the 6 & 8 , and  4/2 in your favor if the point is 4,5, 9 or 10.

 

Don’t set: If point is 6 or 8 and you want to seven out.

5/2-5/2 set      2   3   4   5   6   7   8   9   10  11  12  

                       1   0   2   2   1   4   1   2   2    0     1= 16 combinations

 

When your point is 6 or 8 use this set to seven out. The odds are 4/1 in your favor.

TIP: You want to roll a seven and your set will be seven. Set die A with the 5 facing die B 2=7

Set is seven and you want to roll is seven.

 

If point is 4,5,9, or 10 and you want to seven out use the 4/3-4/3 set:

 

4/3-4/3 set      2   3   4   5   6   7   8   9   10  11   12

                       1   2   1  0 2   1   2    1 = 16 combinations

 

When your point is 4,5,9, or 10 and you want to seven out use this set. It gives you only ONE way for the 4 & 10 and ZERO ways for the 5 & 9. The odds are 4/1 or 4/0 IN YOUR FAVOR! It does not get much better than this. TIP: Set the 4 from die A facing the 3 from die B=7 The set is seven and the point you want  is 7 Easy to Remember!

 

Don’t shooting:  When the table is cold or there are not many players at the table try the don’t set after you get your point. Start with the 6/1-4/3 set and try for a point of 4,5,9, or 10. You could stay with the 5/2-4/3 set and get a few Don’t Come and field bets and then switch to one of the don’t sets and seven out. You will choose the set depending on your point number. (5/2-5/2 or 4/3-4/3 set) This way you win on your don’t pass bet and all of your don’t come bets in just one roll, The 7 and they have to pay you 100% on each bet. (Do not lay odds on your don’t come bets.) This is a very powerful way to play and if the dice go off axis you still have up to six ways to seven out.

 

 When we do this dealers look very confused but they pay us just the same. We hope this will help in learning how to set the dice and how to set them quicker with the short cut tip. (Set is same as the point for 4,6,7, 8, & 10) Now go to part two and learn each combination for each set.

 

Remember you will always win more when you are “On Your Game” that is when your astrological chart in is time with the day you want to play. We publish astrological and psychological charts on players called “On Your Game” For more information email us at lifeintl@wwnet.net or visit our web site at www.lifeintl.com. Good luck at the tables!

 END OF PART ONE

 

 

Part two

 Dice combinations for each set. After you learn the sets you may want to know the combinations for each set. This is the breakdown and what numbers that is in each set. There is a total of 16 combinations for each set (4X)

 

H= Hardway   Both Dice=A/B (example 2/4=6) All sets have 16 combinations (4 sides x 4 sides=16 combinations)

 

6/1-6/1 set

 

2/2=4H   2/3=5       2/4=6      2/5=7  Numbers =   4,5,6,7  

3/2=5      3/3=6H    3/4=7      3/5=8                       5,6,7,8,

4/2=6      4/3=7       4/4=8H   4/5=9                       6,7,8,9

5/2=7      5/3=8       5/4=9      5/5=10H                 7,8,9,10

                                                        

Totals =1 four, 2 fives, 3 sixes, 4 sevens, 3 eights, 

             2 nines and 1 ten =16 numbers

             ( 4 hardway combinations)            

 

6/1-5/2 set

 

1/2=3      1/3=4     1/4=5     1/5=6     Numbers= 3,4,5,6

3/2=5      3/3=6H  3/4=7    3/5=8                    5,6,7,8,

4/2=6      4/3=7     4/4=8H 4/5=9                    6,7,8,9,

6/2=8      6/3=9     6/4=10   6/5=11                  8,9,10,11

                                                        

  Totals= 1 three, 1 four, 2 fives, 3 sixes, 2 sevens, 3 eights,

               2 nines, 1 ten, 1 eleven, zero 12 = 16 numbers

               ( 2 hardway combinations)

 

6/1-4/3 set

 

1/2 =3   1/3=4   1/4=5       1/5=6           Numbers 3,4,5,6,

2/2=4H 2/3=5  2/4=6      2/5=7                         4,5,6,7,

5/2=7    5/3=8  5/4=9      5/5=10H                     7,8,9,10

6/2=8    6/3=9    6/4=10  6/5=11                       8,9,10,11

                                                            

Totals= 1 three, 2 fours, 2 fives, 2 sixes, 2 sevens, 2 eights,

             2 nines, 2 tens, 1 eleven = 16 numbers 

             (2 hardway combinations)

 

5/2-4/3 set

 

1/1=2  1/2=3  1/5=6  1/6=7          Numbers  2,3,6,7,

3/1=4  3/2=5  3/5=8  3/6=9                            4,5,8,9,

4/1=5  4/2=6  4/5=9  4/6=10                         5,6,9,10

6/1=7  6/2=8  6/5=11 6/6=12                         7,8,11,12

 

Totals= 1 two, 1 three, 1 four, 2 fives, 2 sixes, 2 sevens, 2 eights,

             2 nines, 1 ten, 1 eleven, 1 twelve = 16 numbers 

             ( No hardway combinations)

 

Don’t sets

5/2-5/2 set

 

1/1=2  1/3=4    1/4=5      1/6=7 Numbers  2,4,5,7,

3/1=4  3/3=6H 3/4=7      3/6=9                   4,6,7,9,                        

4/1=5  4/3=7    4/4=8H   4/6=10                  5,7,8,10

6/1=7  6/3=9    6/4=10   6/6=12                 7,9,10,12

                                                  

 Totals= 1 two, 2 fours, 2 fives, 1 six, 4 sevens, 1 eight, 2 nines,

             2 tens, 1 twelve =16 numbers

             ( 2 hardway combinations)

 

4/3-4/3 set

 

1/1=2  1/2=3        1/5=6         1/6=7        Numbers    2,3,6,7

2/1=3  2/4=4H     2/5=7        2/6=8                            3,4,7,8

5/1=6  5/2=7        5/5=10H    5/6=11                          6,7,10,11

6/1=7  6/2=8        6/5=11       6/6=12                         7,8,11,12                    

                                                              

Totals= 1 two, 2 threes, 1 four, 2 sixes, 4 sevens, 2 eights,

             1 ten, 2 elevens, 1 twelve  16 numbers

             (2 hardway combinations)

Now you have all of the sets and all of the combinations for each set. This gives you all the information you need for dice setting, the key is to learn and work on the toss. Toss the dice as light as possible having them hit right behind the pass line where your odds bet is and have them hit the backboard and die. Try different sets and ways to play (Do- Don’t etc)

 

HOP BETS

After you know all the combinations for each set you can see what numbers come up in each set (both easy and hard) and can bet some hop or hard ways bets for that combination to win even more.

 

Example: If you want to use the basic come out set of 6/1-6/1 take $10.00 and hop the 5,6,8,9 this gives you every combination for those numbers (easy & hard) and if you roll one of those numbers you will win 15 to 1  lose $9.00 for a win of $5.00 or 50% and still get a point for your pass line bet. You have 10/16 combinations with this hop bet. (I have used this hop bet when starting a new game.) You could take the hard 4 & hard 10 for another two combinations giving you a total of 12/16 covered. If you hit ANY hard way on the hop you win 30/1.

 

You can sit down and work out the hops bets based on what set you are using. This is for the more advanced player but it can be worked out by looking at the chart. 

 

Remember when you want a 4,6,7,8, or 10 your set will be the same as the number. For the five and nine you have a number of different sets you can try. If you want fives and nines on all sides  use the 6/1-5/2 set and set the six facing the five (11-Yo) You will get fives and nines on all sides.  Or use the 6/1-4/3 set or the 5/2-4/3 set. Each set will give you two ways for the five or nine and two ways for the seven. Bet is now a 50/50 bet. .

 

Getting started; Practice using the 6/1-6/1 set. Face the 6 from Die A facing the 1 from die B.(7) Now take five pairs of dice a toss them down the table. You want to keep the 1’s and 6’s on axis. After you throw all of the dice you should only see the numbers 2,3,4,5, but no 1’s or 6’s. If you see 1’s or 6’s you were off axis. Try this until you can throw 10 dice with less than 2 or 3 ones or sixes. (70-80%) After you get to the point were you feel you are throwing all the dice on axis then you can try the different sets. This is a good practice method and will show you how many dice are landing the way you want them to land.

 

You will always roll better when you are “On Your Game” That is when you and your astrological chart is on a good trend. Lifestyles International Inc. publishes both the players “On Your Game” astrological & psychological gambling  For additional information call 1-800-987-5544 or email lifeintl@wwnet.net . Best of luck at the tables. ©

  

Sincerely

Gary L. President

Lifestyles International Inc.

Office 1-800-987-5544 email: lifeintl@wwnet.net

Fax 248-586-1093 Web site: www.lifeintl.com

 

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